Aims and Scope
The International Conference on Game Jams, Hackathons, and Game Creation Events invites scholars, educators, organizers and practitioners to contribute to the discourse on the multifaceted aspects of game jams and hackathons. This conference seeks to explore and advance the understanding of the dynamic and evolving landscape surrounding these collaborative, time-bound events.
Submissions are encouraged across a wide range of topics, including but not limited to:
Communication during game jams and hackathons
Community building in and through game jams and hackathons
Team formation, group dynamics and collaboration during game jams and hackathons
Creativity and ideation during game jams and hackathons
Educational game jams and hackathons
Learning in game jams and hackathons, including studies on Problem Based Learning in game jams and hackathons
Participation in game jams and hackathons participation: who and why?
Game jam and hackathon outcomes and impacts
Organizing game jams and hackathons
Incentives and rewards in game jams and hackathons
Online game jams and hackathons
Rapid game development and prototyping
The role of tools and technology in game jams and hackathons
Critical studies of game jams and hackathons
Game jams and hackathons in different contexts: Education, industry, NGO’s, makerspaces etc.
Game jams and hackathons from different perspectives: Participants, organizers, volunteers, mentors, sponsors, stakeholders, non-participants etc.
Regional, national and international histories and characteristics of game jams and hackathons