Important dates

June 19 June 28: Paper submission deadline (short and full papers, and event reports)

August 28: Acceptance notifications

September 25: Camera ready deadline

October 10:  Pre-conference event

October 11: Conference


All deadlines are at the Anywhere on Earth (AoE) UTC-12 time zone.

Keynote: From Living Rooms to Corporate Headquarters, And Back Again: lessons from hackathon culture

Let's have a party about making things! Wait, does that describe a game jam, a hackathon, or a quilting bee?  As a decades-long member of Silicon Valley's hackathon culture, I'll show you some patterns we saw of how social-making cultures rise and fall.  Let's examine how a single hackathon's culture can shift with success and demographics, and what we can learn from maker parties outside of our tech bubble.

Dr. Kate Compton (galaxykate) is a generative artist, inventor, programmer and teacher. She generated planets for Spore, made Tracery which ran 200,00 community-made bots on Twitter and invented the first phone-based AR. Her longtime personal mission is to bring small playful forms of AI to poets, artists, kids and weirdos.

Program

October 10: Pre-conference event:

9:30-10:00 registration

10:00-14:00 workshop on AI in education using game jams and hackathons 

14:00-15:00 Guided tour at AAU Labs 

15:00-16:00 After-workshop social event


October 11: Conference day

ICGJ october 11 program

Workshop on AI in education using game jams and hackathons, October 10 

Participants at the ICGJ conference are invited to the workshop on AI & Education, where they can contribute with perspectives on how game jam and hackathon formats may advance knowledge on the challenges, potentials and progress related to AI in education and generative AI. The workshop is an opportunity to network and initiate future collaborations. 

Game jam and hackathon formats are promising in the perspective of AI & Education for several reasons:

Additionally, game jam and hackathon formats are being designed to explore AI technology not just in the output of the formats but also in the participation in game jams and hackathons itself.

In addition to networking with each other, participants in the AI & Education workshop at ICGJ will collaborate on exploring questions such as: